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Aberrant Signal

An exploration of stagger mechanics in the realm of turn-based combat · By gatr

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a campaign
i'm only gonna blame perfectionism a little bit for this one, but it *is* the main reason I didn't release this the same week as the last post. i'm just gonna l...
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I'm not dead!
I mean this is my thesis, after all. I would like to complete my degree just so people - i dunno, take me slightly more seriously? i think it's mostly fields li...
i jumped the gun a little
okay so i got a little excited and also was too tired to notice that enemies were still attacking while they were dead. new patch changes some text that was wro...
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I don't really know how to devlog lol
2
I should talk about what I did to get where I am, but it doesn't really feel that special. hbomberguy recently said something along the lines of "creatives ofte...
2 files
Rationale/Inspiration
Stagger mechanics are commonplace in action games, from the humble "hitstun" present in nearly everything, to games where it is the focal point, like Nioh, rece...

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